Podium tutorial pdf




















Podium Free still uses all available CPU cores for various background tasks such as audio file disk streaming. These limitations may change in newer releases of Podium Free, depending on the future development of Podium.

Will Podium Free be updated? Can I give copies of the Podium Free installer to my friends? Can Podium Free be installed side by side with the commercial version? Can I use Podium Free for commercial purposes? Why does Zynewave offer Podium Free as freeware? So I am delighted to welcome you as a Podium Free user. If you find Podium Free a pleasant experience, please recommend Podium Free to your friends. My hope is that some of the Podium Free users eventually will support my continued development of Podium, by purchasing a license to the commercial version.

Clicking on an already selected event will only deselect other events when you release the button. This allows you to click on a multiple event selection and drag them to a new position. Clicking on an empty spot with the select tool will start a marquee drag selection. When the mouse is released all events that overlap the marquee are selected. Holding the Shift key while clicking will start a marquee selection no matter if you click on an empty spot or an existing event.

Using Shift will also preserve the existing event selection and it can be used with the pencil tool as well. Segment selections can be made by dragging with the segment tool, or by dragging in the timeline ruler if the ruler segment edit mode is selected.

Press the arrow keys to move either the track focus or a currently selected event focus to the closest track or event. In addition to the object clipboard used in the project and browser windows, there is a sequence clipboard that is accessed with the Edit and context menus in the editors.

The sequence clipboard can store events, segments, tracks and sound channel samples. When you paste an an event selection that you have cut or copied to the clipboard, the events are inserted starting at the current segment selection, or if there is no segment selection, at the edit cursor position.

When copying track events in the arrangement editor, the events are stored with a track offset relative to the focus track. Thus you can paste events onto other tracks by moving the track focus before doing the paste. Cutting and pasting an event selection will not change the positions of the other events in the sequence. Use segment selection to cut or copy entire segments and all events within. Events will be split if they extend across the segment edges. Pasting a clipboard segment will insert the segment at either the current segment selection, or else at the edit cursor position.

Existing events that extend across the insert position will be split and the last part moved to the end of the inserted segment. Edit actions are logged in a history list for each sequence object. The maximum number of logged actions can be defined in the Preferences dialog. You can also access the edit history using the undo and redo menus. The menus show each undo and redo edit with the time elapsed since the edit was made.

Some edit actions in the arrangement editor involves changes both to the arrangement and other sequences. The changes made to the other sequences are logged in the history of these sequences.

Undoing the edit action in the arrangement editor will also undo the related edit action in the sequences, provided that you have not since made edits to the sequences in their own editors. Note that changes that only relate to the visual layout are not logged in the edit history. This includes minimizing and hiding track lanes and track groups, resizing tracks or sound channels, zooming and scrolling. This chapter describes the elements of the default edit, track, editor profile and transport toolbars.

The track and editor profile toolbars are only present in the arrangement editor. The transport toolbar is only present in the arrangement editor and the standalone sound editor, since sounds, note sequences and curve sequences placed on tracks are controlled by the arrangement editor transport.

You can customize the elements in the toolbars, if you for example want to remove elements you have no need for, or if you want to join the edit and transport toolbars into one toolbar. See the editor profiles chapter for more information about how to configure an editor profile. You can specify the height of a toolbar in the toolbar setup dialog. You can also adjust the height directly on the toolbar: Move the mouse cursor onto the toolbar and use the mouse wheel while holding the Ctrl key down.

The elements in the toolbar will resize accordingly. Note that the Default button size setting in preferences controls the height of all buttons in the UI, including those in toolbars. To adjust the default button size: Move the mouse cursor onto the project window menu bar and use the mouse wheel while holding the Ctrl key down. Selecting a tag that is part of a mutually exclusive group buttons that are joined with no space between them will reset other tags in the group. Each tag button has a small check button inside it.

Check buttons indicate which tags are assigned to the focus track. Note that if you remove a tag from the focus track, the track may become hidden if the tag is selected. The editor profile toolbar is used to quickly switch between editor profiles.

In the default setup this toolbar is only included in the arrangement editor. The only element contained in the toolbar is the Editor profile bar element. The profile bar shows a row of buttons that represent the available editor profiles. Editor profiles are designed specifically for either arrangements, sounds, note sequences or curve sequences.

Only profiles that are compatible with the editor are shown in the profile bar. In addition to the editor specific profiles you also have generic profiles, such as the Event List profile, which can be selected in all editors.

Generic profiles are rarely used, so they are not included in the profile bar. Click a profile button or press the number keys to select a profile.

You can also select a profile from the list in the View menu. You can customize the editor profiles by right-clicking one of the profile buttons to bring up an options menu:. The toolbars in the default setup are configured so that they will fit on a small screen resolution without being truncated.

If you are working with a large screen resolution, you may, for example, want to move the editor profile bar into the edit toolbar, so that you can free up some vertical space by deleting the dedicated editor profile toolbar. To do that, follow the steps listed below. Note that you will need to repeat those steps for each of the profiles in the editor profile bar.

If you have created your own additional profiles for sound, note sequence and curve sequence editors, you could also use the above procedure to add the editor profile bar to those editors.

If you accidentally mess things up while experimenting with the editor layout configuration, you can retrieve the default editors by using the Restore Default Editor Profiles command in the Setup menu.

Most of the menu options are shortcuts to relevant options in the Preferences dialog. This chapter describes the different methods you can use to slide and zoom the timeline area in the editors. The navigator can be included in all editor types. The arrangement navigator displays a line for each non-hidden track, with colored blocks representing sequence events on the tracks. The sound navigator shows a half-height miniature of the waveform.

The note sequence and curve sequence navigators show miniatures similar to those that are shown on the sequence events in the tracks region. The navigator height can be resized by dragging the bar below the navigator. If you have a lot of tracks in your arrangement, it can be necessary to increase the height of the arrangement navigator to see all the tracks. A zoom pane is displayed on top of the miniature.

The pane is painted as a frame around the current zoom range in the editor. There are several ways you can adjust the zoom range using the mouse:. Zoom snapshots can be used to quickly jump between different areas in your arrangement. Each zoom snapshot stores the timeline position and zoom setting, as well as the track list vertical position and zoom setting.

The snapshots are managed using the buttons on the panel to the left of the navigator. Initially you will only see the Add zoom snapshot button next to the navigator. Clicking this button will add the current zoom range to a new snapshot, unless a snapshot already exists with that exact zoom range.

Each snapshot will be shown as a numbered button. Up to nine snapshots can be stored for each arrangement. A snapshot button will be shown as selected when the current zoom range matches the range stored in the snapshot.

If you hover the mouse cursor over a snapshot button, the snapshot zoom range will be highlighted on the navigator miniature. Click a snapshot button to recall the zoom snapshot. Click the button again to restore the previous zoom range.

The tracks, channels and notes regions all have a vertical scrollbar and a vertical zoom slider. Use these to get an overview of your current vertical zoom range, as well as for adjusting the position and zoom setting. You can also scroll up and down with the mouse wheel, provided that you are not holding down any key modifiers. You can insert a horizontal timeline scrollbar region in the editor profile, as an alternative to the navigator region.

A scrollbar region contains: a timeline scrollbar, a timeline zoom slider, and buttons for zooming to full range and zooming to the current selection. The scrollbar shows the current zoom range in relation to the full range. Clicking the right arrow button on the scrollbar allows you to step beyond the full range, so that you can add new content with the edit tools.

In the default setup, the editors have been configured with a navigator instead of a scrollbar region. If you prefer the more simplistic style of a scrollbar, you can add a scrollbar region and optionally delete the navigator region. To do so, follow these steps:. The position where you place the mouse cursor will be the fix point for the zoom.

When releasing the keys the previously selected tool will become active again. As you may notice, the orientation of the key combinations on the keyboard matches the direction of the zoom. When the slide tool is activated, the mouse cursor turns into a hand cursor. This will reset the zoom range to the state it was before you started the drag operation.

This can be useful if you for example want to temporarily zoom out for an overview. Pressing the arrow keys without other key modifiers will navigate the event selection. The timeline area will automatically slide if focus is moved to an event outside the currently displayed range. Below is a summary of all the key shortcuts:. An arrangement consists of tracks on which you assign input, output, effect and instrument devices.

You organize the tracks in a hierarchy to set up how audio is routed through the tracks. On the track timeline lanes you can place sound, note and curve sequences as sequence events. Sounds will output audio into the audio routing at the track. Note and curve sequences will control the device mapping assigned to the track. You can create the sequence events manually using the editor tools or by recording the MIDI and audio input mappings you have assigned to the tracks.

You access the editors for the sound, note and curve sequences by selecting the sequence events on the tracks. You can use the sequence editor that is embedded in the arrangement editor, or you can open new editor windows. Events in note and curve sequences do not have device specific properties. Curve sequences output relative values that are converted to true parameter values using the parameter object assigned to the track.

This allows you to reuse note and curve sequences on multiple tracks with different device mappings and parameters. The New Arrangement Properties dialog can be opened if you enable the Open properties dialog for new arrangement option on the Create New Project page. It can also be opened with the New Arrangement Once an arrangement has been created, you can open the Arrangement Properties dialog with the File menu in the arrangement editor, or from the arrangement right-click menu on the project start page.

This dialog contains a subset of the settings from the New Arrangement Properties dialog. The default arrangement editor layout is from top to bottom: Edit toolbar, timeline ruler, marker region, tempo and time signature region, tracks region, mixer, transport toolbar.

The main part of the arrangement editor is the tracks region. At the left edge is the track inspector which shows the properties of the focus track. At the bottom edge is a resizable embedded editor which shows the editor for the last selected sequence event. The track inspector, embedded editor and mixer can be collapsed allowing you to optimize the available screen space when arranging events on the tracks.

Information about tracks and the track inspector can be found in the tracks chapter. Information about how to work with sequence events, automation, mixing and recording can be found in the arranging chapter. The height of tracks that are neither minimized nor collapsed are defined by a combination of the vertical zoom slider position and a height scale of each individual track.

Drag the zoom slider to scale the height of all tracks. Marker events can be used to identify and divide timeline sections of your arrangement. In a typical song for example, you could use marker events to indicate where the different verses and choruses begin. Marker events are shown on the lane just below the timeline ruler. Each marker is displayed as a tag where the left edge is aligned at the event time position.

The name of the marker that is placed at or before the start of the displayed timeline range is shown at the left edge of the lane. Right-clicking a marker event shows a context menu with options for the clicked event.

There are commands for selecting all marker events and setting the segment, punch and loop ranges between the clicked marker and the next marker on the timeline. There are also commands to extend the punch and loop ranges. The editor snap mode and quantize value will affect the insert positions. New marker events can be inserted by double-clicking with the select tool or clicking with the pencil tool on a blank spot in the timeline.

Use the scalpel tool if a previous marker tag overlaps the position where you want to insert a new event. Press the Enter key to open the Marker Properties dialog.

Use the mouse wheel over the marker event lane to scroll the timeline so that it starts at the previous or next event on the lane.

Arrangements created with musical time resolution use tempo events to define time signature and tempo changes on the timeline.

Tempo events are shown on the lane below the marker lane. The time signature and bpm value that is active at the start of the displayed timeline range is shown at the left edge of the region. Right-clicking a tempo event shows a context menu with options for the clicked event. Right-clicking on a blank spot on the timeline shows a context menu that allows you to select all tempo events or to insert a new tempo event either at the clicked position or at the edit cursor position.

The Adjust Tempo To Cursor command is explained later in this section. As an alternative to editing tempo events in the timeline, you can double-click the tempo indicator in the transport toolbar to access the properties of the last tempo event before the current play cursor position.

If a tempo event with a time signature change is not placed on a bar line then the time signature will be in effect from the next bar. The bar and beat divisions of the time signature is visualized both by the numerals shown in the timeline ruler and by the vertical grid lines drawn in the editor.

If you have any sound events on the tracks and you insert a tempo change, you may notice that the waveform shown inside the events will compress or expand accordingly. If you have dragged a sound file onto a track, the event will be resized so that the entire sound still plays.

The Adjust Tempo To Cursor context menu command can be used to create a tempo map based on an audio recording. The command will adjust the tempo of the tempo event located before the edit cursor position to make the grid lines align with the edit cursor time location. The editor quantize value determines the grid snap resolution. If you want to extract the tempo from an imported loop file, simply insert a tempo event at the start of the loop, select the loop sound event, use the timeline ruler Set Cursor At Selection End command, and finally use the Adjust Tempo To Cursor command.

You now have a tempo indication of the recording. Repeat this procedure from start to end of the recording. The Track Tags dialog is opened by clicking the Tags button in the track toolbar. The tags configured in this dialog are shown as tag buttons in the track toolbar. Tags can be used to organize tracks into categories such as: instrument type, microphone placement, performer, and whatever groupings you may find useful.

Selecting tag buttons in the track toolbar will show only the tagged tracks in the tracks and mixer regions. Each track can have several tags applied. As an example, you may have a general tag group that groups your tracks into drums, guitars and vocals.

Another tag group can organize tracks according to whether they were recorded with close mics or ambient mics. Depending on what you're doing in your mix, you can select the drums tag when you want to do overall work on your drum tracks, and you can select the ambient mics tag when you want to adjust the sound of all your ambient microphone recorded tracks.

The multichannel extension to the Wave file format is also supported, which enables you to configure a sound to use up to a Normal Wave files can only be up to 4GB in size. Note that many applications that can read Wave files may not be able to read RF64 Wave files.

If you are working with multichannel files it is recommended to use Wave files, since AIFF files don't store the speaker configuration specified in the sound properties dialog. On the Engine preferences tab you can select the default format used when you create new sounds in Podium. When you save a sound file with the file dialog, it will by default use this format, but you can override it by entering the proper file name extension.

Wave files use the ". When working with large sound files all sample data cannot be loaded into memory at once. Podium only loads the sample data when it is needed, which means when playing the sounds or when zooming in on the waveform in the editors. When the waveform is shown zoomed out beyond a certain point, Podium uses a miniature of the waveform which takes up much less memory than the real sample data, yet provides an accurate graphic representation of the waveform.

This miniature is saved in a file with the same filename as the real sound file but with the file name extension ". After importing a sound file that does not yet have a mini companion file, Podium will start to create the miniature in a background process.

Thus when you import sound files you don't have to wait for the miniatures to be created. As a consequence, if you enter the sound editor for a recently opened sound file, you may see the text "Profiling waveform This does not prevent you from playing the sound or zooming in on the waveform in which case the real waveform samples at some point will be displayed.

When recording audio or editing the waveform in the sound editor the changes are stored in temporary cache files. The sound file will not be touched until you choose to save the sound.

The location of the temporary cache file folder can be configured on the Engine preferences tab. If a sound object references a file that could not be found, the sound object icon shown in the project and browser windows is colored red.

If the sound object is created by importing a sound file then the Filename field shows the referenced folder and filename. If the sound object is created as a new object in the project, it initially is not linked to a sound file. When you save the project file, all unsaved sounds are assigned filenames based on the sound object names and are placed in the same folder as the project file.

You can also use the sound editor File menu to save the sound in any folder and with any filename you desire. The Podium project file only stores the sound object as a sound file reference. All the settings specified in the sound properties dialog, along with the wave data and any marker events, are stored in the wave file. Thus if you open a project that fails to locate the referenced sound files, the Sound Properties dialog will show default values and a red background in the Filename field.

The Relink File If the sound file is located under the same folder as the project file, then the Relative to project path option can be selected. This will store the sound filename with a relative path reference in the project file, which enables you to move the project folder together with the sound files to another folder location without breaking the links to the sound files.

The Sample rate setting shows the sample rate specified in the wave file. Changing the sample rate will not resample the wave data. The Speaker combo-box can be used to set the channels and speaker options to mono, stereo or common surround configurations.

You can create a custom setup by toggling individual speakers or adjusting the number of Channels. Selecting speaker locations are optional. You can choose to assign all channels as mono by clearing all speaker check boxes and entering the number of mono channels. This will reset the sound edit history. The sound file is not affected until you choose to save the sound.

The sound editor shows the individual sample data channels in the sound. The channels are identified by labels in the channel headers. If the sound uses a surround speaker configuration, speaker placement miniatures are drawn beneath the channel labels. If you accessed the sound object from the project window instead of from an arrangement, the sound is opened in a master sound editor.

Compared to the slave sound editor used with arrangements, the master editor gives you a marker region, a transport toolbar, and punch and loop settings for the sound. Read more about markers in the arrangement chapter. Marker events are saved in the wave file as a cue list, so that the markers are available if you edit the wave file in other sound editor applications.

The sound punch and loop settings are saved in the Podium project file. Clicking the particle zoom button next to the tool buttons will set the timeline zoom so that one pixel covers one sample. This is useful when doing precision editing of the waveform with the pencil tool. The pencil tool is mostly used for removing unwanted clicks in recordings. To draw silence you can alternatively use the eraser tool.

When you have made a segment selection, you can access various editing commands either from the Edit menu or from the timeline context menu. Use the select or segment tools to drag a segment selection.

Drag the segment handles in the timeline ruler to adjust the segment selection. Clicking the channel headers will toggle channel selection. The curtain that is drawn for a segment selection will only be drawn on selected channels. When performing an edit on a segment selection only the selected channels will be affected. This allows you for example to copy sample data from one channel, toggle channel selection and paste into another channel.

The vertical scrollbar and zoom slider control the amplitude range of the waveform displayed inside all the channel lanes. Click and drag upwards on one of the channel headers to increase its height relative to the other channels. The height of the other channels will shrink so that all channels are always visible in the editor.

The Export to Sound File dialog will appear when you select one of the export commands in the sound editor file menu, the arrangement editor file menu or the track bounce menu. Exporting allows you to quickly save the sound to a file format that you need for other applications and tools such as mp3 encoders.

Exporting a sound will not affect the source sound used in the project. Once you have set the desired export options you can press the Export In the file save dialog you can specify either wave or aiff file format by selecting the corresponding file extension.

Note sequences contain note events. The properties of each note event are: start time, duration, note number, attack and release velocities. Note properties are defined according to the MIDI specification, so note number and velocities are values in the range of 0 to Note sequences are placed as sequence events on tracks in an arrangement. The instrument that is active on the track will be used for playback of the note sequence and for auditioning edited notes in the note editor.

A note sequence can be phantom copied to multiple tracks and thus you can control different instruments with the same note sequence. The note editor will be shown in the embedded editor when a note sequence event is selected.

Double-clicking a note sequence event will open the editor in a separate window. The note editor is used for editing note events as well as for editing the note map. The note map can be configured to work in either piano roll or drum map mode. Each track contains a customizable note map where individual notes can be disabled, soloed, muted, colored and renamed.

Solo and mute are only available in drum map mode. By disabling notes you can hide unused note ranges from the editor.

When it comes time to print your image, there are some calculations to be made. For example, if you want to print a rendered image of the size of 36" by 24" at DPI Inkjet , the pixel resolution in Podium should be around X The one feature you will need from your image editor is the ability to change the print size dimensions and the Dots per Inch. They are often used interchangeably although technically they have different meanings.

Images on a monitor will look good at 72 PPI but if you print on most paper sizes at 72 PPI, the print will not look good. If you were to print at these dimensions, the resolution of the document would be poor. Now the document size is approximately 4 X 2 inches. That means if you want to print an image that has a pixel size of X on paper, the paper size would have to be about 4 X 2 inches if you print at PPI.

Open an image in Photoshop or your favorite image editor that is X pixels. You can print this at As you can see, the higher the pixel size of the Podium image, the more document size and print resolution options you have. Most often the printer's DPI is set to some number like or When you start to set up your own materials, you will start in SketchUp by applying texture, color and transparency.

SketchUp allows you to configure and display these basic material properties. Podium supports some more complex and subtle properties like reflection, refraction, bumpiness and light emission.

These are very straightforward to set up. But there are some things that it are helpful to understand first of all. There are three main sliders in the dialog labelled - Diffuse, Transparency and Reflection. These configure the basic surface properties, and this article explains them in a little more detail. Light is actually invisible until it hits something. If you shine a flash light in a cave, the only light you will see is reflected off surfaces.

You will see a patch of light where the it hits a surface, but if there is no dust or water vapor, you will not see a beam of light like a laser.

This illustrates the basic principle that our ability to see objects is entirely based on the principle of reflected light.

When light hits a surface, some of the energy is absorbed, and some reflected. Even highly polished surfaces have diffuse reflection. For example, a polished white marble surface is still identifiably white. When light hits a surface, the color the surface appears depends on the wavelengths of light absorbed and reflected by the surface. For example if a surface absorbs more light in the red spectrum, then that surface will not exhibit much red in the color If the surface reflects more light in the red wavelength, its color will appear to be reddish.

This is a complex topic in its own right more info here but it demonstrates that you almost always need some diffuse reflection for any surface. These isolated parts, aka Podlets, can easily be developed in any technology stack or one can opt in to using the node.

Podium makes it easy, yet flexible, to compose parts developed in isolation into full complex pages, aka Layouts. Page compostion is done programmatically instead of through config or markup providing much more power and freedom to make compostion suit every need one might have.



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